This should handle displaying the text cues on the page. This is given the
cues to display and told when to start and stop displaying. This should only
display the cues it is given and remove cues when told to.
This should only change whether it is displaying the cues through the
setTextVisibility
function; the app should not change the text
visibility outside the top-level Player methods. If you really want to
control text visibility outside the Player methods, you must set the
streaming.alwaysStreamText
Player configuration value to
true
.
- Implementations:
- Extends:
- Source:
Extends
Methods
append(cuesnon-null)
Append given text cues to the list of cues to be displayed.
Parameters:
Name | Type | Description |
---|---|---|
cues |
Array.<!shaka.text.Cue> | Text cues to be appended. |
- Source:
destroy() → {Promise}
Request that this object be destroyed, releasing all resources and shutting
down all operations. Returns a Promise which is resolved when destruction
is complete. This Promise should never be rejected.
- Overrides:
- Source:
Returns:
- Type
- Promise
isTextVisible() → {boolean}
Returns true if text is currently visible.
- Source:
Returns:
- Type
- boolean
remove(startTime, endTime) → {boolean}
Remove all cues that are fully contained by the given time range (relative
to the presentation).
endTime
will be greater to equal to
startTime
. remove
should only return
false
if the displayer has been destroyed. If the displayer
has not been destroyed remove
should return true
.
Parameters:
Name | Type | Description |
---|---|---|
startTime |
number | |
endTime |
number |
- Source:
Returns:
- Type
- boolean
setTextVisibility(on)
Set text visibility.
Parameters:
Name | Type | Description |
---|---|---|
on |
boolean |
- Source:
Type Definitions
Factory
A factory for creating a TextDisplayer.
Type:
- function():!shaka.extern.TextDisplayer
- Source: